AI Insights · Timothy · January 2023
Top 5 Subscription Games in France Q4 2022
Explore the performance of the top 5 subscription games on a unified platform in France during Q4 2022, with insights on weekly downloads, revenue, and active users.
In Q4 2022, the performance of the top 5 subscription games in France showcased interesting trends across various metrics, including downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the dynamics of each game over the quarter.
THTH: Love Is a Game NETFLIX saw a remarkable surge in weekly downloads, starting from 8.6K in early December and skyrocketing to 263K by the end of the month. This increase in downloads was accompanied by a rise in weekly active users, which escalated from 8.3K to 419K. The game's weekly revenue also showed growth, peaking at approximately $2.8K in the final week of December.
Thumper: Pocket Edition maintained a steady performance in terms of downloads and revenue. Weekly downloads remained relatively stable, fluctuating between 8 and 11. Weekly revenue showed minor variations, with a peak of $24 in mid-December.
Asphalt Xtreme experienced a consistent increase in weekly downloads, starting from 1.2K in late September and reaching 2.4K by the end of December. Weekly active users also exhibited a positive trend, growing from 9.3K to 11.5K over the quarter. The game's weekly revenue saw modest fluctuations, with a notable peak of $28 in early November.
Stranger Things: 1984 had a mixed performance. Weekly downloads varied, peaking at 1.1K in late October before decreasing and then slightly rising to 879 in the last week of December. Active users followed a similar pattern, with a gradual decline from 4.6K to 2.8K, before a slight recovery to 3.3K at the end of the quarter. Weekly revenue remained relatively low, with minor peaks and troughs, reaching $19 in early November and mid-November.
Pro Darts 2024 showed a steady increase in weekly downloads, starting at 207 in late September and climbing to 414 by the end of December. The game's weekly active users mirrored this trend, increasing from 591 to 814. Revenue saw modest growth, peaking at $23 in the final week of December.
For more detailed insights and data on these top-performing subscription games, visit Sensor Tower.